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Gamma World Dungeon World Mash Up

So I’ve been looking around for a good Dungeon World hack that is set in the fun and crazy Gamma World type universe. Unfortunately the only things I’ve come across are Apocalypse World and Broken World, with the former being what Dungeon World is based on but with a way too serious tone, and the latter seemingly in some sort of Kickstarter Limbo never to release.

Well, I’ve resolved to make my own mashup. I’m starting by taking the origins from Gamma World 4e and converting them into half classes for Radioactive World (current project name). After that I’ll move on to the other aspects of the game. And as of now I almost have all the base origins in an alpha planned stage. 3 more to go and I’ll post them so anyone can let me know what they think should change.

So please take a look at them, add two together, and let me know what you think.

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Alien Origin

ALIEN

From another world you descend unto the earth. It’s time to eat some fish.

Moves:

Starting Moves:

Phone Home: When you channel your healing powers, heal a teammate for X health and transfer half the damage to yourself.

Expert at Anatomy: When you target either a human or a cow, take +1 forward to attacks.

WHEN YOU GAIN A LEVEL FROM 2-5, YOU MAY CHOOSE FROM THESE MOVES:

Telepathy: You can move small items near you without touching them.

Owl Form: When you transform into a talking owl, roll +CON. On a hit, the GM can decide to end the form early. On a miss, you stuck in the form until the GM says otherwise.

Big Eyes: You have unusually good vision and can see fine in low visibility areas.

Machine Transform: When you alter a machine/tool/weapon with alien tech, roll +INT. On a 10, the item gains a new ability you and the GM agree on. On a 7-9, the item gains a new ability the GM decides. On a 6-, the item is destroyed.

WHEN YOU GAIN A LEVEL FROM 6-10, YOU MAY CHOOSE FROM THESE MOVES AS WELL AS THE LEVEL 2-5 MOVES:

Mist Generation: When you expel mist from your alien body, roll +CON. On a 10+, you produce a large cloud. On a 7-9, you produce only a small cloud. On a 6-, you just become slimy and take -1 DEX forward.

Teleportation: When you teleport a person near you, to a location near them, roll +INT. On a 10+, the person is moved to the new location. On a 7-9, the person is moved but also empowered or disoriented, depending on how much they dislike you. On a 6-, the person is moved to a position of the GM’s choosing and take a +1 forward or -1 forward depending of how much they dislike you.

Forget My Face: For a short period of time any biological person who looks at you forgets you instantly.

Black text moves come from the Class Warfare book by Johnstone Metzger (and could even come from another source as well) or have minor variations
Red text moves are moves that are either completely unique or inspired by other moves but not simply a translation

AI Origin

AI

Originally designed to make the best toast, this program’s logical conclusion was to take over the world.

Moves:

Starting Moves:

  • Firewall – You can’t be stunned or mind controlled by non computer means.
  • Computer VirusWhen hacking computers you can touch, roll+INT. On a 10+, the system is yours. On a 7-9, you only have a short time before the system shuts down. On a 6-, the system sends an alert of hacking, bringing danger.
  • It’s All Binary – When using conductive weapons, send blast of digital damage dealing +1d4 damage and stunning
WHEN YOU GAIN A LEVEL FROM 2-5, YOU MAY CHOOSE FROM THESE MOVES:
  • Master Control Program: Whenever you attack and roll a 12+ you can take the best of 2 damage rolls.
  • Logic Gate: When you touch a target you can trap it in an invisible box. While active, you cannot launch a It’s All Binary attack nor can you send out a virus.
  • Stack Overflow: Whenever you Aid or Interfere with someone concerning Information, take a +1 forward.
  • Unicode Baby: With a touch you speak to computers. A digital device you touch answers one question you pose, as best it can. 
WHEN YOU GAIN A LEVEL FROM 6-10, YOU MAY CHOOSE FROM THESE MOVES AS WELL AS THE LEVEL 2-5 MOVES:
  • Calculated Trajectory: Use INT to Volley
  • Wireless is the Future: Computer Virus, Logic Gate, and Unicode Baby can all be done without touching a target, as long as the target is near you.
  • World Wide Web: Whenever you Spout Lore, take +1 forward.
  • Logic Bomb: You can create a projectile made of extremely dense logic. When the logic bomb hits an enemy roll+INT. On a 10+, target wholly believes one fact of your choosing. On a 7-9, target rejects your logic and is knocked unconscious. On a 6-, target overpowers your logic and  leaves you stunned for a short moment.

Black text moves come from the Class Warfare book by Johnstone Metzger (and could even come from another source as well) or have minor variations
Red text moves are moves that are either completely unique or inspired by other moves but not simply a translation

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